Babblers Gaming Community: Cs Server - Babblers Gaming Community

Jump to content

  • 2 Pages +
  • 1
  • 2

Cs Server

#1 User is offline   Grumps 

  • Amasching
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 12,543
  • Joined: 11-January 03

Posted 04 November 2010 - 02:17 PM

So, I just bought us a cs server. 12 players, public. Now, I have no idea how to set it up or whatever, so give me which pointers you can give and also which maps you want to see. I know we'll probably play it for a week max but who cares!

#2 User is offline   DrWu 

  • The Walrus
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 20,093
  • Joined: 22-March 03

Posted 04 November 2010 - 02:52 PM

Awesome stuff


Dust
Dust2
Assault
Militia
Cobble
Italy
Prodigy
Inferno
Seige
Office
Nuke
Train
Vertigo

Plus there was a snow one that was good, with a town in it and a gorge, anyone remember that?


Scud!

#3 User is offline   RoMeRz 

  • Olsen!
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 9,349
  • Joined: 14-January 03

Posted 04 November 2010 - 02:56 PM

It can't be CS without someone moaning or whining, so I'll begin.

Please remove office!

Id vote for adding scud!

Assualt_UPC is needed!

#4 User is offline   RoMeRz 

  • Olsen!
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 9,349
  • Joined: 14-January 03

Posted 04 November 2010 - 03:03 PM

747 !

#5 User is offline   RoMeRz 

  • Olsen!
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 9,349
  • Joined: 14-January 03

Posted 04 November 2010 - 03:04 PM

AZTEC !!!!

#6 User is offline   JaYDee 

  • Monster
  • PipPipPipPip
  • Group: Registered
  • Posts: 1,691
  • Joined: 01-September 03

Posted 04 November 2010 - 03:07 PM

should get a donations thread going. Im sure theres enough players wholl chip in a few quid and keep it running for you.

#7 User is offline   Grumps 

  • Amasching
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 12,543
  • Joined: 11-January 03

Posted 04 November 2010 - 04:41 PM

Alright, server _should_ be up and running now with a proper rotation and setup. So everyone add: 94.75.248.78:27015 to your favorites!

Currently it's set up like this:

map rotation:
de_dust2
cs_assault_upc
de_aztec
cs_militia
de_cbble
cs_siege
de_dust
cs_office
de_scud
cs_italy
de_train
de_nuke
de_prodigy
cs_assault

Server rules:
Roundlimit: 3 minutes
C4 timer: 30 seconds
Buytime: 3 seconds
Friendly Fire off
Roundlimit: 15

#8 User is offline   DrWu 

  • The Walrus
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 20,093
  • Joined: 22-March 03

Posted 04 November 2010 - 04:56 PM

OMGLOL

But no survivor?

Also only 1 map between the 2 assaults!

And no vertigo!

#9 User is offline   Grumps 

  • Amasching
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 12,543
  • Joined: 11-January 03

Posted 04 November 2010 - 05:13 PM

Fair point about assault and survivor! Will change it up after Sneezy and I finish testing it a bit. Didn't put on vertigo cause I remember it being shit, was I wrong?

Edit: added both maps and switched it up so the assaults maps are further away!

This post has been edited by Grumps: 04 November 2010 - 06:28 PM


#10 User is offline   Sneezy 

  • AIGHT!
  • PipPipPipPipPip
  • Group: Registered
  • Posts: 2,956
  • Joined: 11-January 03

Posted 04 November 2010 - 06:33 PM

We have just been playing on the server.... feels like i'm travelling through time!

#11 User is offline   Thrawn 

  • Senior Member
  • PipPipPipPip
  • Group: Registered
  • Posts: 1,208
  • Joined: 01-July 05

Posted 04 November 2010 - 07:07 PM

Oilrig!

#12 User is offline   Axey 

  • Oooooh, nice drums :P
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 15,272
  • Joined: 14-January 03

Posted 04 November 2010 - 08:32 PM

fy_snow ;)

#13 User is offline   Axey 

  • Oooooh, nice drums :P
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 15,272
  • Joined: 14-January 03

Posted 04 November 2010 - 08:33 PM

View PostThrawn, on 04 November 2010 - 07:07 PM, said:

Oilrig!


lol -but fun :)

#14 User is offline   RoMeRz 

  • Olsen!
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 9,349
  • Joined: 14-January 03

Posted 04 November 2010 - 09:38 PM

nobody has turned up :(

#15 User is offline   Sneezy 

  • AIGHT!
  • PipPipPipPipPip
  • Group: Registered
  • Posts: 2,956
  • Joined: 11-January 03

Posted 04 November 2010 - 11:00 PM

i had hockeypractice, but i will be on the server in the next days!

#16 User is offline   DrWu 

  • The Walrus
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 20,093
  • Joined: 22-March 03

Posted 04 November 2010 - 11:06 PM

I am in Manchester so cannot play tonight!

#17 User is offline   BillMillion 

  • ;x :E :/ ;>
  • PipPipPipPipPipPip
  • Group: Super Moderators
  • Posts: 9,244
  • Joined: 11-January 03

Posted 04 November 2010 - 11:21 PM

It's all about Friday night!!!
:coolface:

#18 User is offline   Juicey 

  • deaN-
  • PipPipPip
  • Group: Registered
  • Posts: 785
  • Joined: 31-August 03

Posted 05 November 2010 - 07:29 AM

Servers not bad.

You do realize that the map rotation will still have the assaults 3 maps apart? Stick it before Italy or get rid Assault all together and just have one of them.

Here's some settings from my old public server which might be useful.

mp_autokick 0
mp_autoteambalance 1
mp_c4timer 35
mp_buytime 0.75
mp_flashlight 1
mp_footsteps 1
mp_forcechasecam 0
mp_freezetime 5
mp_friendlyfire 1
mp_hostagepenalty 0
mp_limitteams 0
mp_logmessages 1
mp_roundtime 3
mp_timelimit 40
mp_tkpunish 0
mp_maxrounds 21
mp_falldamage 1
mp_startmoney 800
sv_alltalk 0
sv_maxrate 20000
sv_maxspeed 320
sv_stopspeed 100
sv_minrate 15000
sv_aim 0
sv_cheats 0
sv_accelerate 10
sv_airaccelerate 3
sv_airmove 1
sv_friction 4
sv_gravity 800
sv_bounce 1
sv_clienttrace 1
sv_clipmode 0
sv_stepsize 18
sv_wateraccelerate 10
sv_waterfriction 1
sv_jailbreak 0
decalfrequency 60
pausable 0
sv_password ""

#19 User is offline   ColdFire` 

  • cF
  • PipPipPipPip
  • Group: Registered
  • Posts: 1,797
  • Joined: 14-January 03

Posted 05 November 2010 - 09:50 AM

I can and will be on tonight so will keep an eye out for everyone.

#20 User is offline   Grumps 

  • Amasching
  • PipPipPipPipPipPip
  • Group: Registered
  • Posts: 12,543
  • Joined: 11-January 03

Posted 05 November 2010 - 11:40 AM

View PostJuicey, on 05 November 2010 - 07:29 AM, said:

You do realize that the map rotation will still have the assaults 3 maps apart? Stick it before Italy or get rid Assault all together and just have one of them.

Here's some settings from my old public server which might be useful.
<snip>


I changed it up a bit, there's now at least 7 maps between the two assaults :) Might drop one later on, want to see how this plays out. Cheers for the settings, took a few useful additions from it!

Share this topic:


  • 2 Pages +
  • 1
  • 2


Fast Reply

  

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users