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Babblers Cs:go Server

#1 User is offline   Jackfrost 

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Posted 11 March 2013 - 11:09 PM

I know its a duplicate post but i wanted the title to be a bit clearer.

The servers up on 217.163.10.154:27015, seems pretty stable, no lag or rubber bullets which is nice.

The current rotation is:

de_dust2
de_inferno
cs_office
de_train
de_mill_b2
de_nuke
de_aztec
de_mirage_csgo

There's a few custom maps on there which i'll package up and host somewhere to make it a bit faster to load. If anyone has any map suggestions or config alterations, let me know.

We had 12 plus people on there most of the evening, which was at 16 at one point. Pretty good :broo:

#2 User is offline   DrWu 

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Posted 11 March 2013 - 11:13 PM

Prodigy and Scud pls! Also maybe cbble and vertigo!

#3 User is offline   BillMillion 

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Posted 11 March 2013 - 11:15 PM

MORE POOL DAY PLZ!

#4 User is offline   DrWu 

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Posted 11 March 2013 - 11:18 PM

Also doesnt everyone like dust?

Maybe a map vote every 4 maps or something? can you do that?

#5 User is offline   Rahr 

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Posted 12 March 2013 - 09:28 AM

no aim maps http://forums.babblers.co.uk/public/style_emoticons/default/coolface.png

#6 User is offline   Sticky 

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Posted 12 March 2013 - 01:26 PM

I'm not a fan of aim maps unless there's lots of players. AWP map was fun.

I would prefer no Aztec because it's a pain in the arse but meh I don't really mind. I will be about later on while the wife is out partying and hopefully I will have recovered from illness so I can boss it. :coolface:

#7 User is offline   Jackfrost 

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Posted 12 March 2013 - 01:45 PM

I'll get Scud, Prodigy and Vertigo added to the server. I don't think there's a decent version of de_cbble out yet, but as soon as there is I'll upload it. One of the better maps in my opinion!

The aim/awp/fy maps out are out of rotation, I need to set-up custom configs for that type of map anyway to get rid of freeze time and set some other variables, so I could always drop max rounds and round time to make them shorter maps. They seem to help the server fill.

Toying with the idea of running a mixed standard rotation, something like -

de_dust2
cs_office
de_mill_b2
custom map 1
de_nuke
de_train
de_mirage_csgo
custom map 2
de_inferno
de_aztec
custom map 3

Just to keep it mixed up, but I'll see how it goes as it is at the moment.

#8 User is offline   Sticky 

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Posted 12 March 2013 - 08:13 PM

Turns out that when there's no bots and you're on your own, if you kill all the hossies on Office as a CT the round never ends. I liked it more with bots because killing bots repeatedly made me feel invincible.

#9 User is offline   Grumps 

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Posted 12 March 2013 - 09:17 PM

Added to favorites, will check during the evenings!

#10 User is offline   Jackfrost 

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Posted 12 March 2013 - 09:34 PM

Yeah, I think i'm going to re-add the bots. I took them off to check something.

Custom configs created for the aim/awp/fy maps, no more freeze time and a set time limit of 10 minutes. Let me know if that feels too long. Removed Poolday from the rotation too, i'll make sure to only put it on when Million Joins! :coolface:

This post has been edited by Jackfrost: 12 March 2013 - 09:36 PM


#11 User is offline   Earthy 

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Posted 12 March 2013 - 09:53 PM

Cheers Jack just tried out the server, will keep an eye on it as on my favs now as well

#12 User is offline   Jackfrost 

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Posted 13 March 2013 - 05:31 PM

De_Vertigo and De_Prodigy are on the server now, there's no CS:GO versions of scud. There's a couple of cbble versions out there but they've been directly ported from Source so have texture problems or there's a recently released version which looks like a similar layout but is really FPS heavy.

I'll leave it for now.

#13 User is offline   Sticky 

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Posted 13 March 2013 - 06:20 PM

I will be on tonight for a bit. Can you make a rule that says 'no killing sticky' please

#14 User is offline   Zara 

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Posted 13 March 2013 - 08:10 PM

Most map names are obvious, but what the fuck does prodigy mean?

#15 User is offline   Zion 

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Posted 13 March 2013 - 08:59 PM

played a little bit on it today but i had a quite a high ping but seemed stable enough

#16 User is offline   Mental 

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Posted 14 March 2013 - 07:02 PM

Played some yesterday and it was fun. lacked some competition though!
Bots were OK enough but they just don't cut it.

#17 User is offline   DrWu 

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Posted 14 March 2013 - 08:14 PM

Even I pwn the bots.

#18 User is offline   Earthy 

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Posted 14 March 2013 - 08:25 PM

there was about 7 or 8 of us real life peeps on the server last night... blimey i even managed to kill someone with an AWP a feat I have not achieved since about 2002ish.... 2 kills im proud to point out and both against bullet.. I might have died like 20 times in the process though!

#19 User is offline   DrWu 

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Posted 14 March 2013 - 08:31 PM

Heh, pity I missed that, I was on for about an hour just before and no one I knew came on.

#20 User is offline   Sticky 

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Posted 14 March 2013 - 09:04 PM

Enjoyed those AWP maps, even though it's not a gun I'm very good with. Had a few randoms on too, made it fun. I won't be on now til Saturday night I don't think so have fun without me.

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